Project Name: Halo Infinite Echoes Within
Studios: 343 Industries, Microsoft, Axis Studios
Year: 2022
Product Type: Cinematics for Halo Infinite
My Role: Environment/keyframe Concept Artist
I worked on setting up the mood and natural environments for the opening cinematic to Halo Infinite's Season 3: Echoes within. I mainly used a mix of Unreal Engine 5, assets from 343, composed a scene to match the storyboards then lit and painted over it. It was an honor to work on a franchise that meant so much to me growing up.
Studios: 343 Industries, Microsoft, Axis Studios
Year: 2022
Product Type: Cinematics for Halo Infinite
My Role: Environment/keyframe Concept Artist
I worked on setting up the mood and natural environments for the opening cinematic to Halo Infinite's Season 3: Echoes within. I mainly used a mix of Unreal Engine 5, assets from 343, composed a scene to match the storyboards then lit and painted over it. It was an honor to work on a franchise that meant so much to me growing up.
Final Shot 01
Final Shot 2
Preliminary Sketches
Chosen and cleaned up sketch